Rescaled the unity file fixing the issue where the AI was moving extremely slowly.
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Map |
Drew a map of the building showing where the different rooms will be. At the present moment we haven't decided the path the player will go down.
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Slaughterhouse concept |
Painted over a Maya render to get the basic concept of the slaughterhouse done. The poster is meant to be an advertisement showing the humans having better quality of life than what they are living in which is often done with advertisements for animal products. This didn't turn out well as a concept piece, I should of painted more into it and I'm not happy with the the shadows.
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