So far with Alistair's help we have fully working AI that travels to the way points that the specific bear has attached to it. We have also learnt how to manage Mechanim in unity alongside creating a nav-mesh and giving our AI the nav-mesh-agent.
Each bear has an AI-Patrol script attached to it from Alistair, if the way point index script is attached to cubes in the way points manager which is attached to the bear, the bear will head to these way points. The AI patrol script finds the way points assigned to it and then moves to the next one in rotation.
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