So we've decided to scale down the map. By doing so we're going to focus on three main rooms that will be accessible to the player (Cage Room, Larbratory and the Processing Room) and one room that the player will be able to look in to (the Disposal Room).
This way, we feel we will not be taking on too much work and we will be able to do these rooms to a high standard that gets the message of our game across sufficiently. This is just a basic graybox view of what it will look like, we shall start adding assests from now on.
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