Monday, 18 November 2013

Processing Room

 
This is a concept of some of the items to be used in the processing room such as; gears, cogs, pistons etc. I have also included images of animals such as cooked pigs and raw cows, to help me to design the colour and texture of the human bodies. I also included some war images of burnt bodies as part of the research. I chose pigs because they are the same colour flesh and meat as human so this will closely help me to design it. I like the cow image because it shows a very interesting way to hang up heavy pieces of meat, very raw colours and just hung there on hooks.



This is the environment concept that I produced for the processing room. I decided to go with a very simple layout showing a convayer belt that pulls humans around the room, into the cooker and then away to be eaten. The layout of the room isn't very accesable although viewing the process of what happens to humans should be horrific for the player to witness. Ive also included some concepts of the vents and machinery as well as some close ups of a pully system and a burnt human.

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