Tuesday, 15 April 2014

Corridor Version 3



3,238 Polys / 2,360 Verts

This is the same corridor where I have been adding extra assets to it, in order to have more variety. Again the models were made by using 3DS max. The only difference with this corridor is that it is intact and not damaged. 

The problem with this is that the Poly count is to high. The only way I can decrease that amount is by getting rid of some of the wiring against the wall. I am worried that if I do that, then the quality of the model will go down.  

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