Hear are objects that are purely for the corridor in the game. Each piece is measured correctly so there won't be any distortions while they are being placed around the corridor.
Every model went through the same proces of bieng an editable poly and using the tools, extrude, chamfer and angle. The only difference is that some models started out as boxes and some as cylinders.
I apologise about the last model not having a wireframe. The wireframe texture would not render properly, where the wirframe itself could not be seen.
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