Thursday, 17 April 2014

Bodily Parts


342 Polys / 329 Verts 


136 Polys / 138 Verts 

These are bodily parts that will hopefully go in the game as normal assets. The top picture being an arm and the bottom picture being a leg. The idea is that the level is suppose to make the player feel tense and always on edge, like any other good horror game, so torn of body parts might help with that. I hope to make a torso before the end of this project as it would add more variety to the game.

I never really modeled anything to do with a human and my anatomy skills are not to good at this time, so I had to use pictures of human body parts from the internet. The problem with the arm are the thumb and fingers because they both look edgy. The leg will have to have some bones sticking out on both ends, just to add more detail to the model. 

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