Monday, 21 April 2014

Broken Wires







These assets are all broken wires that I have modeled using 3DS max. The top picture is more of a cable rather than a wire, the middle picture is a thinner and longer version of the cable and the bottom picture are your standard small wires. I already know that Mike, our director, has already taken the thin cable and placed it around all over the level within our game in places such as, along the walls and along the floor, most connected to something, such as lights.

There were no problems while making these models. All I need to do now now is unwrap and texture them, so that I can give them in and add them to the game.

2 comments:

  1. These are good David, the wires will most definitely clutter the world up abit, adding that needed variation for a realistic world

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  2. Yeah i agree with Michael :) these are looking good.

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