Just playing around and having fun with concept art.
(Michael) Edit:
So i really liked Yodahie's picture, and my comment related to adding more texture, and shadow, so i did a comparison with what it looks like when you add a simple dirt texture on a multiply Filter. The result gives the picture more detail.
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These are concepts of what the forest might look like. On the next environment concepts I am going to use textures of leaves and forests from photos to help me create that added realism. This idea of adding textures was suggested by my awesome team members when I mentioned I was having trouble creating realistic environment concepts.
Today I am going to continue sculpting the monster base-mesh in ZBrush and in my spare time I will try to create more environment concepts and a concept of the main protagonist.
Looking good Yodahie, the colours are beautiful and vibrant, they stand out and catch the eye, the lighting is awesome from a few areas which could do with some darkening, you've adopted a style in your art, i think the next thing for you is to be able to get some specific detail in your art, for the example the texture of leaves and dirt. For the ground you could literally get a dirt image on google copy and past and paint it on to give it some detail. Overall it really delivers the main image which is what we want.
ReplyDeleteI see what you mean Michael and thanks for the example! I will try to implement those techniques into the next environment concept.
ReplyDelete