This week I've being sculpting this and trying to figure out how to normal map, retopolgize and poly paint.
Next step would be to actually start retopologizing and baking normal maps to the low poly model and start poly painting in ZBrush. FYI this is the high poly model and he is 6 feet tall, and I imagine the other characters are going to be around about 6.5 feet - 7 feet tall.
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