As we aren't 100% if this type of cage will be included I've quickly done a basic texture over it and more detail can be added into it later. As the other idea is to have more box like cages for the AI to patrol around I will make one of these as well and we can decide which we will use
Here is a cage model, again I've used the unfinished texture from before. When said texture is finished with proper tiling, added decals and specular maps I will update this and the other model which will improve their appearance. For now this will do for checking it works in Unity.
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