We have disscused our primary roles and everyone seems happy with the tasks given to them. These roles that each individual chosen are also roles that they wish to do within the computer games industry. I have chosen to be the Asset 3D modeller within the group because that is the role I have picked in the last group. It is also something I know that I can do and wish to expand on, such as making more complex assets. Unwrapping and texturing each model is also something I will try and do, but with the time our group has left, I wonder if I will be able to do all of the models on time.
The primary roles each member picked are...
Michael Ghamloush: Producer, Enviormental Artist
Joe Coggins: Co Producer, Character Artist
Alice Sullivan: Scripter C#
David Argent: 3D Asstes Modeller
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