Tuesday, 24 September 2013

Unity Test


Made a quick test in Unity to see how we could create the environment. By using planes and cubes we can adjust the building layout much easier than if we made the building in Maya which is helpful for if we decide to change the size or layout at a later stage.
I also added tiled wall and floor textures to get a general feel for the environment.
This is just a test so will change as we update the game.

For now we will be creating concept designs then moving on to greyboxing and creating assets.

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