Thursday, 26 September 2013

To Do

Concept Art:
Characters:
Aliens
Human livestock
Protagonist (low priority)
Mutants (low priority)

Interior:
Cage room/s
Processing plant 
Laboratory
Downstairs lever room
Storeroom
Hallways

Exterior:
Outside of building and surrounding area
Building/room layout/map

Other/Objects:
Light orb
Keys

Code:
Pick up
Throw
Animate arm throw
Enemy kill
Possibilities (depending on capabilities of the visual scripting program)
Orb distraction
Enemy Follow
AI movement (partially done)

Assets:
Characters:
Alien
Human livestock (possibly two different models)
Mutants (low priority)

Interior:
Cage
Doors
Lights
Machinery
Tables (maybe + chairs?)
Crates and barrels

Exterior:
Side of building (low priority)
Misc objects outside building (v. low priority)

Sound:
Ambience
Alien noises
Human mumblings
Narration for protagonist
Sound effects

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