We will start by creating concept art for the project.
- Character Designs - Aliens, human livestock, mutant altered humans, protagonist.
- Environment - Interior, exterior
- Objects - Light orbs, cages, machinery, keys, crates, etc.
Joe's friend will be creating the sound.
We will then create assets from the concept art and start rigging the character models.
EDIT: Heard from Steve that we will be getting a more advanced visual scripting software in so we will be using that instead of Playmaker.
Also using a visual scripting program exclusively can reduce game performance so we will likely still use visual scripting but also include some code for simpler actions like for the orbs.
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