This is a newer version of the corridor that is now apart of the game. The only difference with this model is that the supports at both ends have changed. The reason being is that the model of the previous supports had a problem and that problem was that there were plains inside the model when I unrwaped them, but I could not see anything inside the model.
The supports were modeled in 3ds Max. I started with a box and coverted the model into an editable poly. I used the tools extrude, chamfer and angle to get the shape that I wanted.
92 polys / 108 Verts
The texture is still a work in progress, but Michael still wanted the model and so he could aply a temporary texture on the corridor untill the the texture is finished for the exhibition.
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